By Brandon Mull
Four children separated by vast distances all undergo the
same ritual, watched by cloaked strangers. Four flashes of light erupt, and
from them emerge the unmistakable shapes of incredible beasts—a wolf, a
leopard, a panda, a falcon. Suddenly the paths of these children—and the
world—have been changed forever.
Enter the world of Erdas, where every child who comes of age
must discover if they have a spirit animal, a rare bond between human and beast
that bestows great powers to both. A dark force has risen from distant and
long-forgotten lands, and has begun an onslaught that will ravage the world.
Now the fate of Erdas has fallen on the shoulders of four young strangers…and
on you.
Part engrossing book series, part action role-playing
game—discover your spirit animal and join the adventure.
This is one of those books that if you’re an animal lover
you’ll enjoy. It’s a nice little late elementary to middle reader book that
centers around a coming war and the four children chosen to have the four
fallen Great Beasts for their spirit animals. Each of the children is uniquely
different and bonds (or doesn’t) with their spirit animals. They each find that
they are looked to for answers to end the oncoming war, and it is up to them to
discover their own parts in the battle and in the process become a team. I
really enjoyed the mythology of this world and wondered throughout what spirit
animal I might have. There is a whole online experience for kids that I tried
to check out but lost interest in pretty quickly. This is a fun young fantasy
that can get a little boring for an older reader at times, but on the whole it
is a great book choice for young and reluctant readers.
I give it a 3.5 out of 5
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