By Brandon Mull
Cole Randolph still can’t believe the way his life has
turned inside out. Stuck in a strange land far from home, he has found his
friend Dalton and has survived the first two kingdoms of the Outskirts, but
none of that has prepared him for the magnetic highways and robotic bounty
hunters of Zeropolis.
Ruled by Abram Trench, the one Grand Shaper who stayed loyal
to the evil High King, the government of Zeropolis uses advanced technologies
to keep tight control. Luckily, the resistance in Zeropolis is anchored by the
Crystal Keepers—a group of young rebels with unique weapons.
On the run from the High King’s secret police, Cole and
Dalton hope to find more of their lost friends and help Mira locate her sister
Constance. But as their enemies ruthlessly dismantle the resistance, time is
running out for Cole to uncover the secrets behind the Zeropolitan government
and unravel the mystery of who helped the High King steal his daughters’
powers.
I always enjoy reading Brandon Mull’s books, they are just
what I like for adventure, magic, and creativity. This series has been a lot of
fun, he’s created a world where he can stretch and pull in a lot of different
genres into one. This book, unlike the previous two, is set in a more
futuristic kingdom with advanced technology. Cole is still trying to figure out
what he has to do to get his powers back, and he and Dalton are looking for the
other kids from earth while helping Mira find her sisters. This book has some
major plot twists that I am delighted to say I didn’t see coming, not entirely
anyway. It changes the dynamic of the book and I can’t wait for the next book
in the series to come out in March, where Cole is going to Necronum, and I
expect lots of creepiness to happen. I especially liked the highlight on Joe,
who is my favorite adult character in the series so far, and learning his story
was one of the highlights for me. Good addition and nice twists to keep
interest going.
It gets a 4 out of 5
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