By Brandon Mull
Since ancient times, the great demon prison Zzyzx has protected the world from the most dangerous servants of darkness, including Gorgrog, the Demon King. After centuries of plotting, the Sphinx is on the verge of recovering the five artifacts necessary to open the legendary prison. Facing the potential of a world-ending calamity, all friends of light must unite in a final effort to thwart the Sphinx's designs and find a safe home for the five artifacts. To this end, Kendra, Seth, and the Knights of the Dawn will venture far beyond the walls of Fablehaven to strange and exotic magical preserves across the globe, where the end of every quest becomes the beginning of another. In this explosive series finale, allegiances will be confirmed and secrets revealed as the forces of light and darkness collide in a desperate struggle to control the keys to the demon prison.
Sad day. Fablehaven is officially over. Sniff sniff. This series finale was awesome though, enough to make me read it twice. Mr. Mull has made a series that I’ll definitely read again and again. This book takes off at light speed right from the get-go. It actually left me going…huh? What just happened? Who died?! It’s action packed and fun as always. Seth goes on a quest for a super-awesome sword, and Kendra meets a new Ally that might just turn out to be more than she expects. Lots of surprises in the end, and for those of you who need a little bit of romance in your books won’t be disappointed. It was awesome. The only thing that would make it better is if there were just oh say….50 more of them.
Since ancient times, the great demon prison Zzyzx has protected the world from the most dangerous servants of darkness, including Gorgrog, the Demon King. After centuries of plotting, the Sphinx is on the verge of recovering the five artifacts necessary to open the legendary prison. Facing the potential of a world-ending calamity, all friends of light must unite in a final effort to thwart the Sphinx's designs and find a safe home for the five artifacts. To this end, Kendra, Seth, and the Knights of the Dawn will venture far beyond the walls of Fablehaven to strange and exotic magical preserves across the globe, where the end of every quest becomes the beginning of another. In this explosive series finale, allegiances will be confirmed and secrets revealed as the forces of light and darkness collide in a desperate struggle to control the keys to the demon prison.
Sad day. Fablehaven is officially over. Sniff sniff. This series finale was awesome though, enough to make me read it twice. Mr. Mull has made a series that I’ll definitely read again and again. This book takes off at light speed right from the get-go. It actually left me going…huh? What just happened? Who died?! It’s action packed and fun as always. Seth goes on a quest for a super-awesome sword, and Kendra meets a new Ally that might just turn out to be more than she expects. Lots of surprises in the end, and for those of you who need a little bit of romance in your books won’t be disappointed. It was awesome. The only thing that would make it better is if there were just oh say….50 more of them.
P.S. I skipped reviewing 2 and 3, even though I read them again too, because they have already been reviewed and can be found in last years books.
No comments:
Post a Comment